# Pixelorama

> An open-source pixel art editor and multitool for creating sprites, tiles, and animations with advanced layer systems, tilemaps, and visual effects.

- Website: https://orama-interactive.itch.io/pixelorama/?ref=devshelf.io
- DevShelf page: https://devshelf.io/resource/pixelorama
- Pricing: Free
- Tags: Open Source, No sign-up
- Categories: [Game Utilities](https://devshelf.io/category/game-utilities.md), [Editing & Production](https://devshelf.io/category/editing-production.md)
- Last checked: 2026-11-02

## About

Pixelorama is an open-source pixel art editor and animation tool built using the Godot engine, licensed under the MIT license. It provides a comprehensive set of features for creating sprites, tiles, and frame-by-frame animations. Key functionalities include timeline management with onion skinning, tilemap creation for game development, clipping masks, non-destructive visual effects, palette management, and command-line automation for bulk exports. The software supports extensions, multiple file formats like PNG, spritesheets, and GIFs, and includes 3D layer support to integrate 3D shapes into 2D canvases.

## Alternatives

- [Piskel](https://devshelf.io/resource/piskel.md): Free online editor for animated sprites and pixel art, allowing you to design characters, animations, and tiles directly in your browser. (pricing: Free)
- [Aseprite](https://devshelf.io/resource/aseprite.md): A dedicated pixel art editor and animation tool for creating sprites, sprite sheets, and animated GIFs. (pricing: not verified)
- [Blockbench](https://devshelf.io/resource/blockbench.md): Free, open-source 3D model editor designed for low-poly and game-ready models. (pricing: Free)

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Source: DevShelf.io, the hand-reviewed catalog of dev tools and resources. Every resource is reviewed by hand before it is listed.
